AI Insights · Timothy · April 2024
Top 5 Free to Play Games on iOS in Latin America - Q1 2024
Discover the performance trends of the top free-to-play games on iOS in Latin America for the first quarter of 2024, with insights from Sensor Tower.
In the first quarter of 2024, the top free-to-play games on iOS in Latin America showed varied trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of the top five games: Roblox, Free Fire: 7th Anniversary, Candy Crush Saga, Royal Match, and Call of Duty®: Mobile.
Roblox from Roblox Corporation experienced fluctuations in weekly revenue, starting strong with approximately $671K in the first week of January and peaking at around $683K in the second week. However, revenue dipped mid-quarter, bottoming out at about $466K in the week of February 19, before recovering to $650K by the end of March. Weekly downloads for Roblox showed a general decline, from 221K in early January to 123K in early March, with a notable rebound to 165K in the last week of March. Active user numbers remained relatively stable, averaging around 2.2M, with a slight increase towards the end of the quarter.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED saw a consistent weekly revenue trend, starting at $514K and maintaining an average of around $400K throughout the quarter, peaking at $518K in the last week of February. Weekly downloads started at 224K in early January, gradually decreasing to 165K in early March, and then rising to 183K by the end of the quarter. Active users remained robust, averaging around 4.4M, with a significant peak of 4.5M in late January.
Candy Crush Saga from King showed a steady increase in weekly revenue, starting at $329K in the first week of January and reaching approximately $484K in the last week of March. Weekly downloads showed a slight decline, from 94K in the first week of January to 76K by the end of March. Active user numbers were stable, averaging around 510K, with a minor dip mid-quarter and a recovery towards the end.
Royal Match by Dream Games experienced a steady increase in weekly revenue, starting at $242K and peaking at around $320K in mid-March, before closing the quarter at approximately $316K. Weekly downloads decreased from 141K in early January to 69K by the end of March. Active users remained fairly stable, averaging around 670K, with a slight dip in mid-March.
Call of Duty®: Mobile by Activision Publishing, Inc. showed a mixed trend in weekly revenue, starting strong at $557K in early January, but experiencing a significant drop to $154K by the fourth week. Revenue then fluctuated, ending the quarter at approximately $278K. Weekly downloads showed a decreasing trend from 115K in early January to 86K in early March, with a slight rebound to 102K by the end of the quarter. Active user numbers averaged around 950K, with a notable dip in early March and a recovery towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.